There are hundreds or more alternate worlds in the GURPS Infinite Worlds multiverse. Most of Taft-2, , 7 with magic, Infinite Worlds: Worlds of Horror p. The GURPS Horror supplement suggests the following worlds. No Magic Horror. Some of the answers can be found within the pages of GURPS Infinite Worlds: Worlds of Horror. Written by Kenneth Hite – eldritch architect of GURPS Infinite.
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Worlds of Infinite Worlds
This number includes both parallels and echoes B I can’t quite see how European Union bigwigs expect to profit from Gothic Lost WorldsW: BLost Worlds The number known is the number of timelines known to Homeline. And if they prevail, well, there’s always the next world.
Contents [ show ]. IWLost Worlds 6 . AE 12, IW It really is awesome. These have been grouped into the “Worlds of Do they want the process used on their own woglds selves?
Books not abbreviated on that page have been cited under their full titles. Frankly I’m wondering how long before the Spartans turn on the Etruscans now that they have the same kind of durability and worlss better troops.
For example, Cherokee is still in and Holly is still in but Merlin-1 went from to only 8 years when it should be far later based on when the books in OTL came out. Whether facing the shambling scourge of the walking dead, ghrps sinister science of Victor Frankenstein, or the soul-crushing secrets lurking in the void, GURPS Infinite Worlds: Each also offers details of how agents from the GURPS Infinite Worlds setting are active wotlds that timeline — and what dark secrets they’ve uncovered.
Merlin appears to be walking Homeline’s path, now. Unleash the tools of terror! Yet if we fear that ours is the best world, how fearsome must all those other worlds be? Timelines are listed by quantum.
Worlds of Horror
Infonite times are GMT Worlds of Horror Quote: Retrieved from ” http: Tags gurps horrorinfinite worlds Thread Tools. Surf our site for the files you want. Known generally as “Deadly Settings”, “Reality Vanish” or just ” Vanish “, there are at least 41 parachronic coordinate settings where people or objects sent into them never return.
Any differences in the years will be represented by old year 3e reference ; new year 4e reference and those with years that don’t quite line up will be in bold. The time now is Is it a trade you’d make? Find Gursp Posts by Kromm.
GURPS Infinite Worlds: Worlds of Horror (PDF version) | Wiki | BoardGameGeek
Hyborian Age c 10, BCE. Some echoes can shift to quantum when changes to their history occur while other echoes “anchors” cannot be shifted.
WW 11 and In IW the Gotha Zombies are more like 28 Days Later infected turned towards death worship instead of mere mindless frenzy. And the logical problem of producing new zombies when the old ones eat brains is gotten around if there’s a prior active infectious stage. Interstellar Wars c There are over 18 known post-apocalyptic worlds that suffered nuclear war, and three that suffered biowarfare B STMLost Worlds Some additional details regarding some of these worlds can be found at uchronia.
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It has been said that an optimist believes we live in the best of all worlds, while a pessimist fears we do. Echoes that shift or are shown to be anchor usually given new names. For a random location, click here. IW 85 It is unclear whether former echoes are included in this total.
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Until the discovery of Centrum Beta apparently an Quantum 7 echo of Centrum it was thought that only Homeline had echoes. Possibly even Night of the Comet survivors. GM’s desiring to visit a randomly chosen timeline should click here.